Virtual worlds can be used in several different ways. The
most common is simply that of a video game, or a way to have fun. I personally
have never played games like World of Warcraft or Star Wars: Knights of the Old
Republic, but have heard many rave about them. Others use it as a getaway.
Worlds like that of SecondLife have been used to help people feel more involved
or satisfied. The article ‘Naughty
Auties’ battle autism with virtual interaction shows a great example. A man
with Asperger’s created a world in SecondLife specifically for promoting social
interaction with people with autism. They take advantage of the realistic
discussion and second world while remaining in their comfort zones in the real
world. This world is meant to help those who interact with people poorly in the
real world improve their sociability. Some even use virtual worlds to go to
familiar places, such as the Lower East Side discussed in I’ve Been in That Club, Just Not in Real Life, without the negative
aspects experienced physically being there. Pros of virtual worlds include
unique interaction with others, using the world as a getaway or safe haven, and
the fostering of creativity. Creativity in virtual worlds can be anything from
creating a character/avatar to developing your own community with rules and a
“way of life.” Naughty Auties is a form of creativity caused by virtual worlds.
David Savill created his own virtual gathering place with a specific goal in
mind, and accomplished that goal. A virtual world is itself a creative way to
“hang out” with other people. Cons of virtual worlds can be mostly related to
getting too caught up in them. Spending too much time on games such as World of
Warcraft could hinder your ability or opportunities to form relationships in
person. There are many stories and plenty of stereotypes linked to virtual
worlds of how people get lost in them. It will be interesting to see how
virtual worlds evolve in the future. I’m sure it will involve more stimulation
of the senses, with motion sensors and smells maybe. When I think of the future
of virtual reality, I can’t help think something like Tron and putting on a
helmet or suit to experience them.
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